Powerups provide special utilities for players to use in their fight against the zombies.
For this reason you should try and distill it down to the smallest and simplest concept you can, that way an interested game developer can actually make it. Zombie Survival Missions features a powerup system: Powerups can be obtained from supply drops, that randomly spawn around the map every few minutes, or by completing Resource Collection objectives. While we appreciate game ideas of all difficulty levels, before you post a game idea that is unlikely to ever be made it is worth checking out (Credit: /u/clintbellanger) as there is a good chance it is too big. Please tag your post with an appropriate flair. Please do not post blatant copies of already existing games.Ĥ. Place one weaker wall or leave a hole in it and your colony. Search for specific ideas based on the flairĬlick here for detailed descriptions of each rule.Ģ. The developers used their original engine which allows them to spawn 20,000 zombies on one map. If you want to find people to collaborate with head over to /r/GameDevClassifieds The appeal of survival games is simple to understand: fighting to stay alive is hard-coded into our DNA, so its easy to see why wed become engrossed in experiencing it in games. If you need help actually developing the game head on down to /r/gamedev With this, we can have a place for redditors to post ideas they can't utilize themselves, while people who are idea-starved can get some inspiration!Ĭheck out the wiki for post templates and flair break downs to help make your post more easily accessible and readable!